This commit is contained in:
688
src-tauri/src/lib.rs
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688
src-tauri/src/lib.rs
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@@ -0,0 +1,688 @@
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mod config;
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mod stats;
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mod timer;
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use config::Config;
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use stats::Stats;
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use std::sync::{Arc, Mutex};
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use std::time::Duration;
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use tauri::{
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image::Image,
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menu::{MenuBuilder, MenuItemBuilder},
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tray::{TrayIcon, TrayIconBuilder},
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AppHandle, Emitter, Manager, State,
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};
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use tauri_plugin_notification::NotificationExt;
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use timer::{AppView, TickResult, TimerManager, TimerSnapshot};
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pub struct AppState {
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pub timer: Arc<Mutex<TimerManager>>,
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pub stats: Arc<Mutex<Stats>>,
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}
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// ── Tauri Commands ──────────────────────────────────────────────────────────
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#[tauri::command]
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fn get_config(state: State<AppState>) -> Config {
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let timer = state.timer.lock().unwrap();
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timer.pending_config.clone()
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}
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#[tauri::command]
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fn save_config(state: State<AppState>, config: Config) -> Result<(), String> {
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let mut timer = state.timer.lock().unwrap();
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timer.update_config(config);
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timer.save_config()
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}
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#[tauri::command]
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fn update_pending_config(app: AppHandle, state: State<AppState>, config: Config) {
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let mut timer = state.timer.lock().unwrap();
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timer.update_config(config);
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// Notify all windows (break, mini) so they can pick up live config changes
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let _ = app.emit("config-changed", &());
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}
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#[tauri::command]
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fn reset_config(state: State<AppState>) -> Config {
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let mut timer = state.timer.lock().unwrap();
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timer.reset_config();
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timer.pending_config.clone()
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}
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#[tauri::command]
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fn toggle_timer(state: State<AppState>) -> TimerSnapshot {
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let mut timer = state.timer.lock().unwrap();
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timer.toggle_timer();
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timer.snapshot()
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}
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#[tauri::command]
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fn start_break_now(app: AppHandle, state: State<AppState>) -> TimerSnapshot {
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let (snapshot, fullscreen_mode) = {
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let mut timer = state.timer.lock().unwrap();
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let payload = timer.start_break_now();
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let fm = payload.as_ref().map(|p| p.fullscreen_mode);
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(timer.snapshot(), fm)
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};
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// Window creation must happen after dropping the mutex
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if let Some(fm) = fullscreen_mode {
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handle_break_start(&app, fm);
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}
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snapshot
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}
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#[tauri::command]
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fn cancel_break(app: AppHandle, state: State<AppState>) -> TimerSnapshot {
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let (snapshot, should_end) = {
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let mut timer = state.timer.lock().unwrap();
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let was_break = timer.state == timer::TimerState::BreakActive;
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timer.cancel_break();
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let ended = was_break && timer.state != timer::TimerState::BreakActive;
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if ended {
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let mut s = state.stats.lock().unwrap();
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s.record_break_skipped();
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}
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(timer.snapshot(), ended)
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};
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if should_end {
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handle_break_end(&app);
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}
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snapshot
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}
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#[tauri::command]
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fn snooze(app: AppHandle, state: State<AppState>) -> TimerSnapshot {
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let (snapshot, should_end) = {
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let mut timer = state.timer.lock().unwrap();
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let was_break = timer.state == timer::TimerState::BreakActive;
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timer.snooze();
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let ended = was_break && timer.state != timer::TimerState::BreakActive;
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if ended {
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let mut s = state.stats.lock().unwrap();
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s.record_break_snoozed();
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}
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(timer.snapshot(), ended)
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};
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if should_end {
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handle_break_end(&app);
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}
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snapshot
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}
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#[tauri::command]
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fn get_timer_state(state: State<AppState>) -> TimerSnapshot {
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let timer = state.timer.lock().unwrap();
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timer.snapshot()
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}
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#[tauri::command]
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fn set_view(state: State<AppState>, view: AppView) {
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let mut timer = state.timer.lock().unwrap();
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timer.set_view(view);
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}
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#[tauri::command]
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fn get_stats(state: State<AppState>) -> stats::StatsSnapshot {
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let s = state.stats.lock().unwrap();
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s.snapshot()
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}
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#[tauri::command]
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fn get_daily_history(state: State<AppState>, days: u32) -> Vec<stats::DayRecord> {
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let s = state.stats.lock().unwrap();
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s.recent_days(days)
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}
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// ── Cursor / Window Position Commands ────────────────────────────────────
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#[tauri::command]
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fn get_cursor_position() -> (i32, i32) {
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#[cfg(windows)]
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{
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use winapi::shared::windef::POINT;
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use winapi::um::winuser::GetCursorPos;
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let mut point = POINT { x: 0, y: 0 };
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unsafe {
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GetCursorPos(&mut point);
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}
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(point.x, point.y)
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}
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#[cfg(not(windows))]
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{
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(0, 0)
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}
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}
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#[tauri::command]
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fn save_window_position(
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state: State<AppState>,
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label: String,
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x: i32,
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y: i32,
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width: u32,
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height: u32,
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) {
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let mut timer = state.timer.lock().unwrap();
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match label.as_str() {
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"main" => {
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timer.pending_config.main_window_x = Some(x);
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timer.pending_config.main_window_y = Some(y);
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timer.pending_config.main_window_width = Some(width);
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timer.pending_config.main_window_height = Some(height);
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}
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"mini" => {
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timer.pending_config.mini_window_x = Some(x);
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timer.pending_config.mini_window_y = Some(y);
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}
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_ => {}
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}
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let _ = timer.save_config();
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}
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// ── Dynamic Tray Icon Rendering ────────────────────────────────────────────
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/// Parse a "#RRGGBB" hex color string into (r, g, b). Falls back to fallback on invalid input.
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fn parse_hex_color(hex: &str, fallback: (u8, u8, u8)) -> (u8, u8, u8) {
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if hex.len() == 7 && hex.starts_with('#') {
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let r = u8::from_str_radix(&hex[1..3], 16).unwrap_or(fallback.0);
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let g = u8::from_str_radix(&hex[3..5], 16).unwrap_or(fallback.1);
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let b = u8::from_str_radix(&hex[5..7], 16).unwrap_or(fallback.2);
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(r, g, b)
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} else {
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fallback
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}
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}
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/// Render a 32x32 RGBA icon with a progress arc using the given accent/break colors.
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fn render_tray_icon(
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progress: f64,
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is_break: bool,
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is_paused: bool,
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accent: (u8, u8, u8),
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break_color: (u8, u8, u8),
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) -> Vec<u8> {
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let size: usize = 32;
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let mut rgba = vec![0u8; size * size * 4];
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let center = size as f64 / 2.0;
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let outer_r = center - 1.0;
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let inner_r = outer_r - 4.0;
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let arc_color = if is_break { break_color } else { accent };
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for y in 0..size {
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for x in 0..size {
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let dx = x as f64 - center;
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let dy = y as f64 - center;
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let dist = (dx * dx + dy * dy).sqrt();
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let idx = (y * size + x) * 4;
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if dist >= inner_r && dist <= outer_r {
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// Determine angle (0 at top, clockwise)
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let angle = (dx.atan2(-dy) + std::f64::consts::PI) / (2.0 * std::f64::consts::PI);
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let in_arc = angle <= progress;
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if in_arc {
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rgba[idx] = arc_color.0;
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rgba[idx + 1] = arc_color.1;
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rgba[idx + 2] = arc_color.2;
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rgba[idx + 3] = 255;
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} else {
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// Background ring
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rgba[idx] = 60;
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rgba[idx + 1] = 60;
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rgba[idx + 2] = 60;
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rgba[idx + 3] = if is_paused { 100 } else { 180 };
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}
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}
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}
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}
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rgba
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}
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fn update_tray(
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tray: &TrayIcon,
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snapshot: &TimerSnapshot,
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accent: (u8, u8, u8),
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break_color: (u8, u8, u8),
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) {
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// Update tooltip
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let tooltip = match snapshot.state {
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timer::TimerState::Running => {
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let m = snapshot.time_remaining / 60;
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let s = snapshot.time_remaining % 60;
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format!("Core Cooldown - {:02}:{:02} until break", m, s)
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}
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timer::TimerState::Paused => {
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if snapshot.idle_paused {
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"Core Cooldown - Paused (idle)".to_string()
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} else {
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"Core Cooldown - Paused".to_string()
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}
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}
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timer::TimerState::BreakActive => {
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let m = snapshot.break_time_remaining / 60;
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let s = snapshot.break_time_remaining % 60;
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format!("Core Cooldown - Break {:02}:{:02}", m, s)
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}
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};
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let _ = tray.set_tooltip(Some(&tooltip));
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// Update icon
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let (progress, is_break, is_paused) = match snapshot.state {
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timer::TimerState::Running => (snapshot.progress, false, false),
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timer::TimerState::Paused => (snapshot.progress, false, true),
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timer::TimerState::BreakActive => (snapshot.break_progress, true, false),
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};
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let icon_data = render_tray_icon(progress, is_break, is_paused, accent, break_color);
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let icon = Image::new_owned(icon_data, 32, 32);
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let _ = tray.set_icon(Some(icon));
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}
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// ── App Builder ─────────────────────────────────────────────────────────────
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#[cfg_attr(mobile, tauri::mobile_entry_point)]
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pub fn run() {
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tauri::Builder::default()
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.plugin(tauri_plugin_shell::init())
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.plugin(tauri_plugin_notification::init())
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.plugin(tauri_plugin_global_shortcut::Builder::new().build())
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.setup(|app| {
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// Portable data directory for WebView2 data (next to the exe)
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let data_dir = std::env::current_exe()
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.ok()
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.and_then(|p| p.parent().map(|d| d.join("data")))
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.unwrap_or_else(|| std::path::PathBuf::from("data"));
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// Create main window (was previously in tauri.conf.json)
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tauri::WebviewWindowBuilder::new(
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app,
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"main",
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tauri::WebviewUrl::App("index.html".into()),
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)
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.title("Core Cooldown")
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.inner_size(480.0, 700.0)
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.decorations(false)
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.transparent(true)
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.shadow(true)
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.data_directory(data_dir.clone())
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.build()?;
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// Create break window (hidden, was previously in tauri.conf.json)
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tauri::WebviewWindowBuilder::new(
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app,
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"break",
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tauri::WebviewUrl::App("index.html?break=1".into()),
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)
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.title("Core Cooldown - Break")
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.inner_size(900.0, 540.0)
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.decorations(false)
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.transparent(true)
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.shadow(false)
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.always_on_top(true)
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.skip_taskbar(true)
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.resizable(false)
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.visible(false)
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.center()
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.data_directory(data_dir.clone())
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.build()?;
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let timer_manager = TimerManager::new();
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let loaded_stats = Stats::load_or_default();
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let state = AppState {
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timer: Arc::new(Mutex::new(timer_manager)),
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stats: Arc::new(Mutex::new(loaded_stats)),
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};
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app.manage(state);
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// Restore saved window position
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{
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let st = app.state::<AppState>();
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let timer = st.timer.lock().unwrap();
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let cfg = &timer.pending_config;
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if let (Some(x), Some(y)) = (cfg.main_window_x, cfg.main_window_y) {
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if let Some(win) = app.get_webview_window("main") {
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let _ = win.set_position(tauri::Position::Physical(
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tauri::PhysicalPosition::new(x, y),
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));
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}
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}
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if let (Some(w), Some(h)) = (cfg.main_window_width, cfg.main_window_height) {
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if let Some(win) = app.get_webview_window("main") {
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let _ = win.set_size(tauri::Size::Physical(tauri::PhysicalSize::new(w, h)));
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}
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}
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}
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// Set up system tray
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let tray = setup_tray(app.handle())?;
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// Set up global shortcuts
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setup_shortcuts(app.handle());
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// Start the timer tick thread
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let handle = app.handle().clone();
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let timer_ref = app.state::<AppState>().timer.clone();
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let stats_ref = app.state::<AppState>().stats.clone();
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std::thread::spawn(move || {
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loop {
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std::thread::sleep(Duration::from_secs(1));
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let (tick_result, snapshot, accent_hex, break_hex) = {
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let mut timer = timer_ref.lock().unwrap();
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let result = timer.tick();
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let snap = timer.snapshot();
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let ac = timer.config.accent_color.clone();
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let bc = timer.config.break_color.clone();
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(result, snap, ac, bc)
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};
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// Update tray icon and tooltip with configured colors
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let accent = parse_hex_color(&accent_hex, (255, 77, 0));
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let break_c = parse_hex_color(&break_hex, (124, 106, 239));
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update_tray(&tray, &snapshot, accent, break_c);
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// Emit tick event with full snapshot
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let _ = handle.emit("timer-tick", &snapshot);
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// Emit specific events for state transitions
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match tick_result {
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TickResult::BreakStarted(payload) => {
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handle_break_start(&handle, payload.fullscreen_mode);
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let _ = handle.emit("break-started", &payload);
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}
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TickResult::BreakEnded => {
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// Restore normal window state and close break window
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handle_break_end(&handle);
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// Record completed break in stats
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{
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let timer = timer_ref.lock().unwrap();
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let mut s = stats_ref.lock().unwrap();
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s.record_break_completed(timer.break_total_duration);
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}
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let _ = handle
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.notification()
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.builder()
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.title("Break complete")
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.body("Great job! Back to work.")
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.show();
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let _ = handle.emit("break-ended", &());
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}
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TickResult::PreBreakWarning {
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seconds_until_break,
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} => {
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let secs = seconds_until_break;
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let msg = if secs >= 60 {
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format!(
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"Break in {} minute{}",
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secs / 60,
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if secs / 60 == 1 { "" } else { "s" }
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)
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} else {
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format!("Break in {} seconds", secs)
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};
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let _ = handle
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.notification()
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||||
.builder()
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.title("Core Cooldown")
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.body(&msg)
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.show();
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let _ = handle.emit("prebreak-warning", &secs);
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||||
}
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||||
TickResult::NaturalBreakDetected { duration_seconds } => {
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// Record natural break in stats if enabled
|
||||
{
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let timer = timer_ref.lock().unwrap();
|
||||
if timer.config.smart_break_count_stats {
|
||||
let mut s = stats_ref.lock().unwrap();
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||||
s.record_natural_break(duration_seconds);
|
||||
}
|
||||
}
|
||||
let mins = duration_seconds / 60;
|
||||
let msg = if mins >= 1 {
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format!(
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"You've been away for {} minute{}. Break timer has been reset.",
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||||
mins,
|
||||
if mins == 1 { "" } else { "s" }
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||||
)
|
||||
} else {
|
||||
format!(
|
||||
"You've been away for {} seconds. Break timer has been reset.",
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||||
duration_seconds
|
||||
)
|
||||
};
|
||||
let _ = handle
|
||||
.notification()
|
||||
.builder()
|
||||
.title("Natural break detected")
|
||||
.body(&msg)
|
||||
.show();
|
||||
let _ = handle.emit("natural-break-detected", &duration_seconds);
|
||||
}
|
||||
TickResult::None => {}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Ok(())
|
||||
})
|
||||
// Handle window close events - only exit when the main window is closed
|
||||
.on_window_event(|window, event| {
|
||||
if let tauri::WindowEvent::CloseRequested { .. } = event {
|
||||
if window.label() == "main" {
|
||||
window.app_handle().exit(0);
|
||||
}
|
||||
// Mini and break windows just close normally without killing the app
|
||||
}
|
||||
})
|
||||
.invoke_handler(tauri::generate_handler![
|
||||
get_config,
|
||||
save_config,
|
||||
update_pending_config,
|
||||
reset_config,
|
||||
toggle_timer,
|
||||
start_break_now,
|
||||
cancel_break,
|
||||
snooze,
|
||||
get_timer_state,
|
||||
set_view,
|
||||
get_stats,
|
||||
get_daily_history,
|
||||
get_cursor_position,
|
||||
save_window_position,
|
||||
])
|
||||
.run(tauri::generate_context!())
|
||||
.expect("error while running tauri application");
|
||||
}
|
||||
|
||||
fn setup_tray(app: &AppHandle) -> Result<TrayIcon, Box<dyn std::error::Error>> {
|
||||
let show_i = MenuItemBuilder::with_id("show", "Show").build(app)?;
|
||||
let pause_i = MenuItemBuilder::with_id("pause", "Pause/Resume").build(app)?;
|
||||
let mini_i = MenuItemBuilder::with_id("mini", "Mini Mode").build(app)?;
|
||||
let quit_i = MenuItemBuilder::with_id("quit", "Quit").build(app)?;
|
||||
|
||||
let menu = MenuBuilder::new(app)
|
||||
.item(&show_i)
|
||||
.item(&pause_i)
|
||||
.item(&mini_i)
|
||||
.separator()
|
||||
.item(&quit_i)
|
||||
.build()?;
|
||||
|
||||
let tray = TrayIconBuilder::new()
|
||||
.menu(&menu)
|
||||
.tooltip("Core Cooldown")
|
||||
.on_menu_event(move |app, event| match event.id().as_ref() {
|
||||
"show" => {
|
||||
if let Some(window) = app.get_webview_window("main") {
|
||||
let _ = window.show();
|
||||
let _ = window.unminimize();
|
||||
let _ = window.set_focus();
|
||||
}
|
||||
}
|
||||
"pause" => {
|
||||
let state: State<AppState> = app.state();
|
||||
let mut timer = state.timer.lock().unwrap();
|
||||
timer.toggle_timer();
|
||||
}
|
||||
"mini" => {
|
||||
toggle_mini_window(app);
|
||||
}
|
||||
"quit" => {
|
||||
app.exit(0);
|
||||
}
|
||||
_ => {}
|
||||
})
|
||||
.on_tray_icon_event(|tray, event| {
|
||||
if let tauri::tray::TrayIconEvent::Click {
|
||||
button: tauri::tray::MouseButton::Left,
|
||||
..
|
||||
} = event
|
||||
{
|
||||
let app = tray.app_handle();
|
||||
if let Some(window) = app.get_webview_window("main") {
|
||||
let _ = window.show();
|
||||
let _ = window.unminimize();
|
||||
let _ = window.set_focus();
|
||||
}
|
||||
}
|
||||
})
|
||||
.build(app)?;
|
||||
|
||||
Ok(tray)
|
||||
}
|
||||
|
||||
// ── Global Shortcuts ───────────────────────────────────────────────────────
|
||||
|
||||
fn setup_shortcuts(app: &AppHandle) {
|
||||
use tauri_plugin_global_shortcut::GlobalShortcutExt;
|
||||
|
||||
let _ = app
|
||||
.global_shortcut()
|
||||
.on_shortcut("Ctrl+Shift+P", move |_app, _shortcut, event| {
|
||||
if event.state == tauri_plugin_global_shortcut::ShortcutState::Pressed {
|
||||
let state: State<AppState> = _app.state();
|
||||
let mut timer = state.timer.lock().unwrap();
|
||||
timer.toggle_timer();
|
||||
}
|
||||
});
|
||||
|
||||
let _ = app
|
||||
.global_shortcut()
|
||||
.on_shortcut("Ctrl+Shift+B", move |_app, _shortcut, event| {
|
||||
if event.state == tauri_plugin_global_shortcut::ShortcutState::Pressed {
|
||||
let state: State<AppState> = _app.state();
|
||||
let mut timer = state.timer.lock().unwrap();
|
||||
let payload = timer.start_break_now();
|
||||
if let Some(ref p) = payload {
|
||||
handle_break_start(_app, p.fullscreen_mode);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
let _ = app
|
||||
.global_shortcut()
|
||||
.on_shortcut("Ctrl+Shift+S", move |_app, _shortcut, event| {
|
||||
if event.state == tauri_plugin_global_shortcut::ShortcutState::Pressed {
|
||||
if let Some(window) = _app.get_webview_window("main") {
|
||||
if window.is_visible().unwrap_or(false) {
|
||||
let _ = window.hide();
|
||||
} else {
|
||||
let _ = window.show();
|
||||
let _ = window.unminimize();
|
||||
let _ = window.set_focus();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// ── Break Window ────────────────────────────────────────────────────────────
|
||||
|
||||
fn open_break_window(app: &AppHandle) {
|
||||
if let Some(win) = app.get_webview_window("break") {
|
||||
let _ = win.show();
|
||||
let _ = win.set_focus();
|
||||
}
|
||||
}
|
||||
|
||||
fn close_break_window(app: &AppHandle) {
|
||||
if let Some(win) = app.get_webview_window("break") {
|
||||
let _ = win.hide();
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle break start: either fullscreen on main window, or open a separate modal break window.
|
||||
fn handle_break_start(app: &AppHandle, fullscreen_mode: bool) {
|
||||
if fullscreen_mode {
|
||||
// Fullscreen: show break inside the main window
|
||||
if let Some(window) = app.get_webview_window("main") {
|
||||
let _ = window.set_always_on_top(true);
|
||||
let _ = window.show();
|
||||
let _ = window.set_focus();
|
||||
let _ = window.set_fullscreen(true);
|
||||
}
|
||||
} else {
|
||||
// Modal: open a separate centered break window
|
||||
open_break_window(app);
|
||||
}
|
||||
}
|
||||
|
||||
/// Handle break end: restore main window state and close break window if open.
|
||||
fn handle_break_end(app: &AppHandle) {
|
||||
if let Some(window) = app.get_webview_window("main") {
|
||||
let _ = window.set_always_on_top(false);
|
||||
let _ = window.set_fullscreen(false);
|
||||
}
|
||||
close_break_window(app);
|
||||
}
|
||||
|
||||
// ── Mini Mode ──────────────────────────────────────────────────────────────
|
||||
|
||||
fn toggle_mini_window(app: &AppHandle) {
|
||||
if let Some(mini) = app.get_webview_window("mini") {
|
||||
// Close existing mini window
|
||||
let _ = mini.close();
|
||||
} else {
|
||||
// Read saved position from config
|
||||
let (mx, my) = {
|
||||
let st: State<AppState> = app.state();
|
||||
let timer = st.timer.lock().unwrap();
|
||||
(
|
||||
timer.pending_config.mini_window_x,
|
||||
timer.pending_config.mini_window_y,
|
||||
)
|
||||
};
|
||||
|
||||
// Portable data directory for WebView2
|
||||
let data_dir = std::env::current_exe()
|
||||
.ok()
|
||||
.and_then(|p| p.parent().map(|d| d.join("data")))
|
||||
.unwrap_or_else(|| std::path::PathBuf::from("data"));
|
||||
|
||||
// Create mini window
|
||||
let mut builder = tauri::WebviewWindowBuilder::new(
|
||||
app,
|
||||
"mini",
|
||||
tauri::WebviewUrl::App("index.html?mini=1".into()),
|
||||
)
|
||||
.title("Core Cooldown")
|
||||
.inner_size(184.0, 92.0)
|
||||
.decorations(false)
|
||||
.transparent(true)
|
||||
.shadow(false)
|
||||
.always_on_top(true)
|
||||
.skip_taskbar(true)
|
||||
.resizable(false)
|
||||
.data_directory(data_dir);
|
||||
|
||||
if let (Some(x), Some(y)) = (mx, my) {
|
||||
builder = builder.position(x as f64, y as f64);
|
||||
}
|
||||
|
||||
let _ = builder.build();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user