Files
core-cooldown/src-tauri/src/timer.rs
Your Name 2fc44f0d65 Initial commit -- Core Cooldown v0.1.0
Portable Windows break timer to prevent RSI and eye strain.
Tauri v2 + Svelte 5 + Tailwind CSS v4. No installer, no telemetry,
no data leaves the machine. CC0 public domain.
2026-02-07 01:12:49 +02:00

497 lines
16 KiB
Rust

use crate::config::Config;
use chrono::{Datelike, Timelike};
use serde::{Deserialize, Serialize};
use std::time::Instant;
#[derive(Debug, Clone, Copy, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub enum TimerState {
Running,
Paused,
BreakActive,
}
impl Default for TimerState {
fn default() -> Self {
Self::Paused
}
}
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum AppView {
Dashboard,
BreakScreen,
Settings,
Stats,
}
/// Snapshot of the full timer state, sent to the frontend on every tick
#[derive(Debug, Clone, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct TimerSnapshot {
pub state: TimerState,
pub current_view: AppView,
pub time_remaining: u64,
pub total_duration: u64,
pub progress: f64,
pub has_had_break: bool,
pub seconds_since_last_break: u64,
pub prebreak_warning: bool,
pub snoozes_used: u32,
pub can_snooze: bool,
pub break_title: String,
pub break_message: String,
pub break_progress: f64,
pub break_time_remaining: u64,
pub break_total_duration: u64,
pub break_past_half: bool,
pub settings_modified: bool,
pub idle_paused: bool,
pub natural_break_occurred: bool,
pub smart_breaks_enabled: bool,
pub smart_break_threshold: u32,
}
/// Events emitted by the timer to the frontend
#[derive(Debug, Clone, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct BreakStartedPayload {
pub title: String,
pub message: String,
pub duration: u64,
pub strict_mode: bool,
pub snooze_duration: u32,
pub fullscreen_mode: bool,
}
pub struct TimerManager {
pub state: TimerState,
pub current_view: AppView,
pub config: Config,
pub time_until_next_break: u64,
pub time_until_break_end: u64,
pub break_total_duration: u64,
pub snoozes_used: u32,
pub seconds_since_last_break: u64,
pub has_had_break: bool,
pub prebreak_notification_active: bool,
pub settings_modified: bool,
// Pending config: edited in settings but not yet saved
pub pending_config: Config,
// Idle detection: true when auto-paused due to inactivity
pub idle_paused: bool,
// Smart breaks: track when idle started for natural break detection
pub idle_start_time: Option<Instant>,
pub natural_break_occurred: bool,
}
impl TimerManager {
pub fn new() -> Self {
let config = Config::load_or_default();
let freq = config.break_frequency_seconds();
let pending = config.clone();
let auto_start = config.auto_start;
Self {
state: if auto_start {
TimerState::Running
} else {
TimerState::Paused
},
current_view: AppView::Dashboard,
config,
time_until_next_break: freq,
time_until_break_end: 0,
break_total_duration: 0,
snoozes_used: 0,
seconds_since_last_break: 0,
has_had_break: false,
prebreak_notification_active: false,
settings_modified: false,
pending_config: pending,
idle_paused: false,
idle_start_time: None,
natural_break_occurred: false,
}
}
/// Check idle state and auto-pause/resume accordingly.
/// Returns IdleCheckResult indicating what happened.
pub fn check_idle(&mut self) -> IdleCheckResult {
if !self.config.idle_detection_enabled {
// If idle detection disabled but we were idle-paused, resume
if self.idle_paused {
self.idle_paused = false;
self.state = TimerState::Running;
}
return IdleCheckResult::None;
}
let idle_secs = get_idle_seconds();
let threshold = self.config.idle_timeout as u64;
if idle_secs >= threshold && self.state == TimerState::Running {
// Just became idle - record start time for smart breaks
if self.idle_start_time.is_none() {
self.idle_start_time = Some(Instant::now());
}
self.idle_paused = true;
self.state = TimerState::Paused;
IdleCheckResult::JustPaused
} else if idle_secs < threshold && self.idle_paused {
// Just returned from idle
self.idle_paused = false;
self.state = TimerState::Running;
// Check if this was a natural break
if let Some(start_time) = self.idle_start_time {
let idle_duration = start_time.elapsed().as_secs();
self.idle_start_time = None;
if self.config.smart_breaks_enabled
&& self.state != TimerState::BreakActive
&& idle_duration >= self.config.smart_break_threshold as u64
{
// Natural break detected!
return IdleCheckResult::NaturalBreakDetected(idle_duration);
}
}
IdleCheckResult::JustResumed
} else {
// Still idle - update idle_start_time if needed
if self.state == TimerState::Paused
&& self.idle_start_time.is_none()
&& idle_secs >= threshold
{
// We were already paused when idle detection kicked in
// Start tracking from now
self.idle_start_time = Some(Instant::now());
}
IdleCheckResult::None
}
}
/// Called every second. Returns what events should be emitted.
pub fn tick(&mut self) -> TickResult {
// Idle detection and natural break detection
let idle_result = self.check_idle();
// Handle natural break detection
if let IdleCheckResult::NaturalBreakDetected(duration) = idle_result {
// Reset the timer completely since they took a natural break
self.reset_timer();
self.has_had_break = true;
self.seconds_since_last_break = 0;
self.natural_break_occurred = true;
return TickResult::NaturalBreakDetected {
duration_seconds: duration,
};
}
// Track time since last break (always, even when paused)
if self.has_had_break && self.state != TimerState::BreakActive {
self.seconds_since_last_break += 1;
}
match self.state {
TimerState::Running => {
if !self.is_within_working_hours() {
return TickResult::None;
}
// Pre-break notification
let threshold = self.config.notification_before_break as u64;
let fire_prebreak = self.config.notification_enabled
&& !self.config.immediately_start_breaks
&& threshold > 0
&& self.time_until_next_break <= threshold
&& !self.prebreak_notification_active;
if fire_prebreak {
self.prebreak_notification_active = true;
}
if self.time_until_next_break > 0 {
self.time_until_next_break -= 1;
if fire_prebreak {
TickResult::PreBreakWarning {
seconds_until_break: self.time_until_next_break,
}
} else {
TickResult::None
}
} else {
self.start_break();
TickResult::BreakStarted(BreakStartedPayload {
title: self.config.break_title.clone(),
message: self.config.break_message.clone(),
duration: self.break_total_duration,
strict_mode: self.config.strict_mode,
snooze_duration: self.config.snooze_duration,
fullscreen_mode: self.config.fullscreen_mode,
})
}
}
TimerState::BreakActive => {
if self.time_until_break_end > 0 {
self.time_until_break_end -= 1;
TickResult::None
} else {
// Break completed naturally
self.has_had_break = true;
self.seconds_since_last_break = 0;
self.reset_timer();
TickResult::BreakEnded
}
}
TimerState::Paused => TickResult::None,
}
}
pub fn start_break(&mut self) {
self.state = TimerState::BreakActive;
self.current_view = AppView::BreakScreen;
self.break_total_duration = self.config.break_duration_seconds();
self.time_until_break_end = self.break_total_duration;
self.prebreak_notification_active = false;
self.snoozes_used = 0;
}
pub fn reset_timer(&mut self) {
self.state = TimerState::Running;
self.current_view = AppView::Dashboard;
self.time_until_next_break = self.config.break_frequency_seconds();
self.prebreak_notification_active = false;
}
pub fn toggle_timer(&mut self) {
match self.state {
TimerState::Running => {
self.state = TimerState::Paused;
}
TimerState::Paused => {
self.state = TimerState::Running;
}
_ => {}
}
}
pub fn start_break_now(&mut self) -> Option<BreakStartedPayload> {
if self.state == TimerState::Running || self.state == TimerState::Paused {
self.start_break();
Some(BreakStartedPayload {
title: self.config.break_title.clone(),
message: self.config.break_message.clone(),
duration: self.break_total_duration,
strict_mode: self.config.strict_mode,
snooze_duration: self.config.snooze_duration,
fullscreen_mode: self.config.fullscreen_mode,
})
} else {
None
}
}
pub fn cancel_break(&mut self) -> bool {
if self.state != TimerState::BreakActive {
return false;
}
if self.config.strict_mode {
return false;
}
let total = self.break_total_duration;
let elapsed = total.saturating_sub(self.time_until_break_end);
let past_half = total > 0 && elapsed * 2 >= total;
if past_half && self.config.allow_end_early {
// "End break" — counts as completed
self.has_had_break = true;
self.seconds_since_last_break = 0;
self.reset_timer();
true
} else if !past_half {
// "Cancel break" — doesn't count
self.reset_timer();
true
} else {
false
}
}
pub fn snooze(&mut self) -> bool {
if self.config.strict_mode || !self.can_snooze() {
return false;
}
self.snoozes_used += 1;
self.time_until_next_break = self.config.snooze_duration_seconds();
self.state = TimerState::Running;
self.current_view = AppView::Dashboard;
self.prebreak_notification_active = false;
true
}
pub fn can_snooze(&self) -> bool {
if self.config.snooze_limit == 0 {
return true; // unlimited
}
self.snoozes_used < self.config.snooze_limit
}
pub fn is_within_working_hours(&self) -> bool {
if !self.config.working_hours_enabled {
return true;
}
let now = chrono::Local::now();
let day_of_week = now.weekday().num_days_from_monday() as usize; // 0 = Monday, 6 = Sunday
let current_minutes = now.hour() * 60 + now.minute();
// Get the schedule for today
if let Some(day_schedule) = self.config.working_hours_schedule.get(day_of_week) {
if !day_schedule.enabled {
return false; // Day is disabled, timer doesn't run
}
// Check if current time falls within any of the time ranges
for range in &day_schedule.ranges {
let start_mins = Config::time_to_minutes(&range.start);
let end_mins = Config::time_to_minutes(&range.end);
if current_minutes >= start_mins && current_minutes < end_mins {
return true;
}
}
}
false // Not within any time range
}
pub fn set_view(&mut self, view: AppView) {
self.current_view = view;
}
pub fn update_config(&mut self, config: Config) {
self.pending_config = config;
self.settings_modified = true;
}
pub fn save_config(&mut self) -> Result<(), String> {
let validated = self.pending_config.clone().validate();
validated.save().map_err(|e| e.to_string())?;
self.config = validated.clone();
self.pending_config = validated;
self.settings_modified = false;
Ok(())
}
pub fn reset_config(&mut self) {
self.pending_config = Config::default();
self.settings_modified = true;
}
pub fn snapshot(&self) -> TimerSnapshot {
let total_freq = self.config.break_frequency_seconds();
let timer_progress = if total_freq > 0 {
self.time_until_next_break as f64 / total_freq as f64
} else {
0.0
};
let break_elapsed = self
.break_total_duration
.saturating_sub(self.time_until_break_end);
let break_progress = if self.break_total_duration > 0 {
break_elapsed as f64 / self.break_total_duration as f64
} else {
0.0
};
let break_past_half =
self.break_total_duration > 0 && break_elapsed * 2 >= self.break_total_duration;
// Use pending_config for settings display, active config for timer
let display_config = if self.current_view == AppView::Settings {
&self.pending_config
} else {
&self.config
};
TimerSnapshot {
state: self.state,
current_view: self.current_view,
time_remaining: self.time_until_next_break,
total_duration: total_freq,
progress: timer_progress,
has_had_break: self.has_had_break,
seconds_since_last_break: self.seconds_since_last_break,
prebreak_warning: self.prebreak_notification_active,
snoozes_used: self.snoozes_used,
can_snooze: self.can_snooze(),
break_title: display_config.break_title.clone(),
break_message: display_config.break_message.clone(),
break_progress,
break_time_remaining: self.time_until_break_end,
break_total_duration: self.break_total_duration,
break_past_half,
settings_modified: self.settings_modified,
idle_paused: self.idle_paused,
natural_break_occurred: self.natural_break_occurred,
smart_breaks_enabled: display_config.smart_breaks_enabled,
smart_break_threshold: display_config.smart_break_threshold,
}
}
}
pub enum TickResult {
None,
BreakStarted(BreakStartedPayload),
BreakEnded,
PreBreakWarning { seconds_until_break: u64 },
NaturalBreakDetected { duration_seconds: u64 },
}
/// Result of checking idle state
pub enum IdleCheckResult {
None,
JustPaused,
JustResumed,
NaturalBreakDetected(u64), // duration in seconds
}
fn parse_hour(time_str: &str) -> u32 {
time_str
.split(':')
.next()
.and_then(|h| h.parse().ok())
.unwrap_or(9)
}
/// Returns the number of seconds since last user input (mouse/keyboard).
#[cfg(windows)]
pub fn get_idle_seconds() -> u64 {
use std::mem;
use winapi::um::sysinfoapi::GetTickCount;
use winapi::um::winuser::{GetLastInputInfo, LASTINPUTINFO};
unsafe {
let mut lii: LASTINPUTINFO = mem::zeroed();
lii.cbSize = mem::size_of::<LASTINPUTINFO>() as u32;
if GetLastInputInfo(&mut lii) != 0 {
let tick = GetTickCount();
let idle_ms = tick.wrapping_sub(lii.dwTime);
(idle_ms / 1000) as u64
} else {
0
}
}
}
#[cfg(not(windows))]
pub fn get_idle_seconds() -> u64 {
0
}