Tighten TimeSpinner spacing and fix build warnings
Reduce gap between numbers and h/m unit labels in the workday schedule spinners. Remove unused parse_hour function and fix Svelte state_referenced_locally warning in BreakScreen.
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@@ -462,14 +462,6 @@ pub enum IdleCheckResult {
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NaturalBreakDetected(u64), // duration in seconds
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}
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fn parse_hour(time_str: &str) -> u32 {
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time_str
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.split(':')
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.next()
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.and_then(|h| h.parse().ok())
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.unwrap_or(9)
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}
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/// Returns the number of seconds since last user input (mouse/keyboard).
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#[cfg(windows)]
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pub fn get_idle_seconds() -> u64 {
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@@ -13,7 +13,7 @@
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let { standalone = false }: Props = $props();
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const appWindow = standalone ? getCurrentWebviewWindow() : null;
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const appWindow = $derived(standalone ? getCurrentWebviewWindow() : null);
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let currentActivity = $state<BreakActivity>(pickRandomActivity());
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let activityCycleTimer: ReturnType<typeof setInterval> | null = null;
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@@ -324,14 +324,14 @@
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.time-spinner {
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display: inline-flex;
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align-items: center;
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gap: 4px;
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gap: 2px;
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user-select: none;
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touch-action: none;
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}
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.wheel-field {
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position: relative;
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width: 50px;
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width: 44px;
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height: 36px;
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border-radius: 8px;
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background: rgba(255, 255, 255, 0.05);
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@@ -376,13 +376,13 @@
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line-height: 1;
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backface-visibility: hidden;
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pointer-events: none;
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padding-right: 12px;
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padding-right: 6px;
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}
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/* Unit label pinned to the right of the field */
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.unit-badge {
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position: absolute;
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right: 5px;
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right: 3px;
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top: 50%;
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transform: translateY(-50%);
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font-size: 10px;
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